The province of Skyrim might be frigid, but the role-playing game that
takes place within it burns with a fire few games possess. In The Elder
Scrolls V: Skyrim, you take up arms against dragons, and your encounters
with them are invariably exciting--yet depending on where your
adventure takes you, such battles may not even represent the pinnacle of
your experience. A side quest that starts as a momentary distraction
may turn into a full-fledged tale that could form the entirety of a less
ambitious game. Yes, Skyrim is another enormous fantasy RPG from a
developer that specializes in them, and it could suck up hundreds of
hours of your time as you inspect each nook and crevasse for the secrets
to be found within. If you know Bethesda Softworks' previous games, you
might be unsurprised that Skyrim is not a land without blemish, but
rather harbors any number of technical glitches and frustrating
idiosyncrasies that tear open the icy veil that blankets the land. Many
of them are ones Elder Scrolls fans will probably see coming, but
they're ultimately a low price to pay for the wonders of a game this
sprawling and enthralling. Prepare for many sleepless nights to come.
Those nights traversing these lands are ones well spent. The game
returns you to the continent of Tamriel, where you explore the northern
realm called Skyrim, home to the Nord race. In these northern regions,
snow flurries cloud your view, and platforms of ice float on the chilled
waters. Nighttime often brings Tamriel's version of the aurora
borealis, with its gorgeous blue and green ribbons stretching across the
heavens. Skyrim's predecessor, Oblivion,
featured prototypical fantasy environments--pretty but not quite
evocative of the lore's darker undercurrents. Skyrim embraces its darker
elements. You might feel an eerie chill as you glimpse a half-sunken
ship through the mist, or watch as a dragon comes to life before your
very eyes under the swirling firmament. Skyrim's atmospheric tone harks
back to The Elder Scrolls III: Morrowind, only the hazy dust storms of the earlier game have been replaced by glimmering snowfall and opaque fog.
These lovely vistas are best seen from a distance. Closer inspection
reveals hard edges, plain painted-on textures, and other visual flaws
that are conspicuous should you seek them out. But like many enormous
games, Skyrim makes a fantastic impression not because its individual
elements are sharply honed, but because they contribute to a grander
whole. There's so much to do that your quest log becomes an
embarrassment of pleasures, offering dozens of choices at any given
time, each one as enticing as the next. You could follow the story, of
course, which weaves a compelling tale that casts you as a dragonborn;
that is, the soul of a dragon emanates from within you. As such, you are
the key to discovering why dragons have returned to the land,
terrorizing cities and potentially ending the known world. The tale has
you facing dragons, of course, but also crashing fancy dress parties and
scouring sewers in search of a key figure long assumed dead. It's a
well-crafted tale that makes good use of those fearsome flying creatures
that horrify the masses with roaring gusts of fire and ice.
As for standard spells, they come in the usual schools of magicka:
destruction (zap skeletons with sparks!), conjuration (summon a giant
frost atronach!), alteration (light the way ahead!), and so on. You can
even dual-wield spells, going full-on mage, with a glowing ball of fire
in one hand and a summon at the ready in the other. For that matter, you
can dual-wield one-handed weapons, giving you more flexibility in how
you form your character. When you create your character, you choose a
race from the usual Elder Scrolls standbys (Dark Elf, Breton, Argonian,
and so forth), but you don't choose a class. Rather, your skill level
with certain types of weapons, magicka schools, speech, and so on is
governed primarily by how you play. Wear heavy armor, and taking blows
gradually increases your heavy armor proficiency. Swing two-handed
weapons, and you get better at using them.
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